I have been doing considerable research auditing and case inspection and have worked out the following method of clearing.
The first reliable clearing method, 3GA, is to be found, improved, in 3-21, carrying the pc who can be handled this way, all the way to OT goal by goal. For the difficult pc it is only varied in Step 4 below, which is changed on difficult pcs to 3GA XX or variations of it.
Clearing has been improved by the advent of Tiger Drilling and Goals Prepchecking and by new data on finding goals and on listing. The greatest hold-up in clearing was lack of an adequate Prehav Level finding system. I have now developed this in HCO Bulletin 7 November, Issue III. This will be of enormous help both in finding Rock Slams to find goals and running out goals when found.
There is, however, no substitute for a well trained, accurate auditor out to help the pc. This is a fully understood requisite to this method.
The method is briefly as follows:
Tips: The cardinal rule of listing is to never demand more than the pc has and never prevent the pc from giving items he or she does have.
Keep the pc in session, but don't use the Mid Ruds to punish the pc every time the pc originates.
If the pc gets very ARC Breaky and missed W/Hs don't cure it, then in Step 4 you have passed the pc's goal in the last page or two, so get Suppress and Protest clean and redo them.
In Tiger Drilling the goal is always ahead of you, never behind you. You leave nothing behind you on the goals list.
Keep a careful record of the PH Primary and Secondary Levels run or used in anyway.
Treat a pc's goals and Items lists like jewelry. Don't lose them.
Above, we have a highly standard clearing procedure, the best of everything thathas worked. Only the four lines in 6 and 9 are subject to change.
On the easy case this is the best rundown for finding goals and clearing.
More difficult cases are characterized by two things —
(a) pc's needle is occasionally very dirty, or
(b) goals go out hard on Tiger Drilling.
These are the only two guiding points which dictate a change. Even so only Step 4 above is changed (finding the goal).
Even if some other method than Step 4 is used to attain the goal, the rest of the above is still followed. I surmise that on less easy pcs only the first goal will require other goal finding than Step 4 and that the above holds good for all second goals onward for all pcs. This however is only a surmise and other means than Step 4 may be needed on some second goals.
Therefore, today, we have no variation from the above except in actually finding the goal. Further about 50% (at a guess) of one's pcs require no variation from the above to find or run a goal.
As more data becomes available some of the above can be expected to be modified in the interests of speed and positive results. But the Twenty-One Steps are based on vast quantities of experience and data.
Note: Where a pc has had his goal found some time ago and written lists exist for the first four lines, recover these lists and take them in consecutive sections of 100 and nul them by usual means to an Item.
Then, again in rotation, take the next 100 and nul each to an Item. The lists however must be from the correct wording of the goal, not an earlier variation as they then would not apply. In the latter case do only the steps as above.
Note: Items in the Twenty-One Steps which Rock Slam when found in listing the goal may have to be opposed or otherwise handled to discharge them. (See forthcoming HCO Bulletins on 3GA XX.)