If the system does not work, it is invariable that the item is not on the list.
If an item, dynamic, or person can be found that will RS broadly, only list “What represents” from it. Do not use another form of listing (goals being a “represents” also).
The pc’s interest follows the RS.
Carefully record the presence of a RS or any dwindling of the RS on any item, dynamic or, most important, during the course of listing.
If the pc has no cognitions the item is not on the list.
The dynamic and/or item will be accompanied by heavy pain or sensation if on the list.
A RS is a convulsion of the mind and can reflect as a convulsion of the body.
A pc’s needle may be dirty until the goal is on the list.
A goal sometimes cannot be checked out until the charge is listed off on various goals lists derived from the item.
The item is more valuable than the person found or dynamic found.
An item is proven by its overt goals list (No. 1 ) producing a dwindling slam.
The real item when listed itself on “What represents” gives no further slams on the new list.