From LRH to HGC Staff - July 20, 1956.
How to really split a valence (after much testing):
- Get pc under control with Start-Change-Stop — lots of it.
- Unjam track with Solids. “What do you see? Make it solid.” (Anything jamming track can be run as a valence below.)
- Choose valence or valences, weakest universe preferred.
- “What would interest?”
- “What would get the attention of?”
- “Whatcan’t have.” (objectively on room)
- “What could you protectfrom?”
- “What communication could you preventfrom originating?”
- Problems of Comparable Magnitude to(not necessarily to be run at this point but anywhere in formula).
- “Invent a game you could play with.”
Then 4 to 10 again to check.
Run Havingness as needed.
Keep pc under control with S-C-S on body.
The above formula is a killer on valences. I took 100 hours of testing to check it out.
Best,
LRH