Русская версия

Search document title:
Content search 2 (exact):
ENGLISH DOCS FOR THIS DATE- Aims and Goals of Scientology 1956 (LAM-17) - L560214A | Сравнить
- Games Processing Applied to Auditing (LAM-18) - L560214B | Сравнить

CONTENTS GAMES PROCESSING APPLIED TO AUDITING Cохранить документ себе Скачать

GAMES PROCESSING APPLIED TO AUDITING

AIMS AND GOALS OF SCIENTOLOGY

A lecture given on 14 February 1956A lecture given on 14 February 1956

Okay. Well, not having anything to talk to you about, I think that it's possibly best if we go into a resume of games, and talk a little bit about games and talk briefly about their comparisons and so forth to processing, and the handling of life and preclears as a result thereof. Would you like to hear about that?

I want to talk to you now about the dissemination programs of the organizations of Scientology and the definite and immediate goals of Scientology.

Audience: Yes.

Once upon a time (and somebody probably has heard me tell this story before), a very little known battle was fought, called the battle of San Juan Hill. It's a fascinating battle. Had a lot of contradictions and paradoxes. One of them was, the people who fought the battle of San Juan Hill were the Spaniards and the Rough Riders. And the Rough Riders were infantry who had left their horses home and were operating as dismounted infantry. And in the hot climate of Cuba, the Rough Riders were supposed to take San Juan Hill. And they arose one fine morning with the orders of the day as follows: "Proceed and take San Juan Hill." See, nice set of orders. So they proceeded.

All right. The main difficulty in understanding life is the answer to the question "Why?" And let me show you at once why this is a difficult question.

Now, there's a certain reason why they didn't take San Juan Hill until about six o'clock in the afternoon. That's because the orders also said, quote, "Jump off from El Caney and take San Juan Hill." The only difficulty was, is they had not taken El Caney. And they fought until noon to take the jump-off point called El Caney, and then jumped off and took San Juan Hill.

It is obvious that the only thing that does a thetan any good, really - very obvious - is separateness. This is the most obvious thing you ever witnessed. You can put somebody in an auditing room and ask them to get things they are separate from, one after the other, and their tone will start to rise and do a very nice job of coming up the line.

But of course general headquarters, looking at this battle from afar, as general headquarters generally do, you know ...

If they don't mess up any energy in any way, if they are run very smoothly with no breaks in the Auditor's Code, actually they just come right on up. It's an almost - has to be almost an impossibly smooth job of auditing however, because somewhere along the line something may happen that lets them slip a little bit.

Well, anyhow, general headquarters was very, very upset with the Rough Riders for not arriving on San Juan Hill at noon. They had arrived at El Caney at noon.

Well now, if we do that, and if this is very beneficial to the being we call a thetan, to a human being, then we must ask this question: What in the name of common sense is he doing getting all messed up with havingness? Why do we see chaps going around driving these eighty-nine-ton lorries and just loving it, you know? If it's so good for him to be separate, why on earth does he insist on being connected? For if we run "Tell me some part of this room with which you are connected," he goes down, down, down and out the bottom.

Well, we don't have any general headquarters watching us, but the funny - very funny part of it is, is we've been trying for five years to take El Caney.

So obviously there's no sense to it. There's no sense to any of this. We say, "All right. It's very interesting. An individual goes out and he keeps getting run into and he runs into things and he eventually develops an obsessive inflow. And out of this inflow, he thinks he is being separate when he's being connected and he gets badly mixed up. And after that he doesn't know what he's doing, he merely gets confused, and he becomes a - oh, a human being, a Homo sapiens or something." You understand? All right.

What would El Caney be to us? It would be a good, predictable processing result done by any and all trained auditors in the entire field. That would be one part of it. Another would be a solid and constant organization which could carry the responsibilities and burdens of carrying on the general dissemination and training. Another part of El Caney would be a publications program which brought dissemination to the various levels of society to be reached by Scientology. And that would be about it. Add some other things if you'd like.

Now, why, though? Why does a thetan who runs only on postulates and considerations - and of this we are very sure - why does this being have such a mechanism that will invert? So you hit him with a bullet, now he wants to be hit with bullets. This is a fact. You could operate on somebody to a point of where he begs to be operated on. I've seen men lying in hospitals, lying there and smiling and so forth; they were all very happy, you know, because they were going to be operated on the next morning. Tzzzuhh! And I have seen - I have seen men lying in hospitals in a white, cold, rage at all the medical doctors around and about, because the medical doctors refused to operate upon them.

But the predictable result, done by each and every auditor in the field, was not ours. That was not a point. Very many of us did splendidly. Some of us did poorly. And it wasn't a question, so much, of the auditor being good or bad, it was the question of the quality of his training, and the tools with which he was asked to work, plus the great randomity entered into the problem by all manner and types of preclears. And this combination of circumstances was a difficulty.

Well now, that's a funny state for a being to get into. We must then be able to say, "Well, it must be that he really can't get into any trouble and he's playing a sort of a joke on himself. He's pretending he can get messed up and he really can't get messed up, and really then it's all his fault, and he's as strong as he ever was." Only this doesn't obtain. We start processing this individual and we find him lost somewhere in the shuffle and unable to generate any further power or activity such as he was once capable of doing.

Today, with the new type of training which is undertaken and being carried forward, we have discovered that there is a difference between a technique and processing. So that we have auditor procedures and techniques. They're quite distinctly different.

Now, what about this? This sounds completely mad. And it is. Here we have this individual, he does go down Tone Scale, he does need to be picked back up Tone Scale. And the fact of the matter is that whereas he will always exteriorize - when he, to be technical, kicks the bucket - he will always exteriorize. He doesn't leave a bunch of dead, underpowered thetans scattered in the body, he just shoves off. Whereas this does happen, he does need help.

You could use any technique with an auditor procedure, but first you had to codify what was an optimum auditing attitude, what was an optimum procedure, what exactly is the auditor supposed to do and say, when and where, never to get caught flat-footed in any way. Just what was he supposed to do?

Well, how does this being ever come to need help? How could he possibly? How could anybody ever need any help if at any time that his body expired, he simply went free and there he was in an ideal state, flying around through the clouds or nirvana or someplace?

Well, we learned these things and it took a long time to learn these things. And then it took quite a little while to find out exactly how we could train individuals, here and there, in order to produce in these auditors, a state of mind which at once did not render them restimulable, and which brought in, on behalf of the preclear, a raise in tone. Just by procedure. That we are right today, is demonstrated by the fact that the indoctrination week is, with dummy auditing - which is zero processes, no techniques - is exteriorizing people and breaking cases.

Now, immediately we have these considerations. We could say to ourselves, "Then it's just a sham. He really never needs any help - he's just - it's something he's doing. I mean, he's just kidding himself. He's just trying to be something." And we could shape these things up and come up with no answer, because we would have missed the one thing a thetan is doing regardless of what level we find him in: He is playing a game. But to us this might mean, superficially, that he is involved in such a way that he cannot really be sincere about it - he's being insincere about what he is doing; he's pretending in some fashion.

Everybody is very mystified as to this because no techniques are being used. The actuality is, it's just nothing but auditing procedure, and that's all they're learning how to do, and that's all that's being done. So therefore, a proper attitude all by itself, on the part of a human being toward another human being, can produce an increased gain. Just that.

No. No, no. Have you ever seen the faces of football players while they were playing a game? Is there anything pretensive about them, hm?

Well, as soon as we know the elements of this so well that we can teach it, and know processes which put it down painlessly, we of course, have established with the professional auditor an answer to the questions he himself has asked, "What is my best response? What is my best attitude toward this preclear?" And of course, it would be the most workable one. And we have established this, and in addition to that, have worked out an indoctrination which puts it down painlessly without making a robot out of somebody.

Male voice: No.

Now, that was quite important. But how about the randomity of this preclear? We had to answer the question "What is this preclear really doing?" We have the answer to that. This preclear is either trying to, or trying not to, play a game. And if he is well off, he's capable of playing a game called life, and if he's not well off he is not capable of playing the game called life. And you ask what is the why of the totality of his existence and I'm afraid it is contained in that interesting phrase "play the game." That's all. I mean unfortunately there doesn't seem to be anything lying outside of this.

Have you ever faced a lineup in a football game, looked at the opposite side? Crash! There you are.

Now, we use game of course, because it's a microcosm at which we can look. We can see individuals involved with the contest of existence, and seeing these individuals involved with the contest of existence in the macrocosm, we can thereby understand them. In other words, we take the little microcosm, we take a look at this fellow playing tiddlywinks. We take a look at him playing football and we can understand his motives and what he is doing. And now when we apply everything he is doing to the macrocosm, we now understand what he is doing and that is really why. So you might say we have a datum of gradient magnitude by which we can achieve a vaster understanding of the entire situation.

No, he's playing a game in a much wider sense of the word. He is playing a game which he takes more and more seriously and then falls out through the bottom of and gets interiorized into, at which place he finds another game. And he starts playing this game and he starts going down and he falls into and out of that game, and he gets into another game. And he is pan-determined at any level where he is playing a senior game; he is only pan-determined on games lower than the game he is playing. And what do we mean by lower? We mean "of less magnitude."

Now, once we fall away from this modus operandi in processing and neglect those various factors which we can isolate immediately in a game of marbles, tiddlywinks, we discover that we are not improving somebody. And that is the final test: does it work in the physical universe. And it happens that this works. And so, we have established, fascinatingly enough, a series of processes and an attitude, and a definite goal of processing which makes it possible for us to say, "Well, we're at least that far." And this goal of processing, of course, is not toward greater freedom, but toward the ability to play a better game: the game being called life. And that is where the preclear is going.

Thetan gets down to a point of where he's just playing a game with himself. You ask this question of Homo sapiens, you are struck with the answer - the answer is fabulous. You say, "Can you get the idea of fighting with something?"

Now, you will see this as you use these processes, but, at the same time, it is quite amusing that looking at these various limitations, we see exactly where a preclear hangs up as he's coming up Tone Scale. And to say that we are about to free all of man would be the same thing as saying we are about to kick everybody overboard. You see? I mean that's as outrageous a statement as that.

And he'll say, "Sure."

We hear a great deal of political claptrap; people pounding the drum and saying "liberty, liberty, freedom, freedom, freedom, freedom, freedom." And we have eventually worn this word freedom down to a point where the only way they can get the public to accept it is to say "freedom from." The next freedoms they'll be teaching will be freedom from eating.

And if you run this for a short time, "Now, what have you got the idea you're fighting with?"

You reevaluate this word and we get all sorts of oddities. But when we say "freedom" we mean "not connected to." And an ultimate or absolute freedom can be described, and maybe is attainable and maybe not, but it is not even connected with space.

"Well, myself."

You get the idea? We had the idea freedom is lots of space. Actually that's a low-toned definition of freedom. You wouldn't even have to worry about space if you were really free, you see? You wouldn't - also, you wouldn't have to talk to any of your friends. Also, you could never enjoy a movie. Also, you'd never have to go through all of the worry of what you're going to do with your winnings. You see, immediately we have - we can immediately run down this whole thing called an ultimate freedom.

Oh no! Why should a man fight himself'? Why should a man be standing here, evidently at the same time standing here? He's poverty-stricken, he is sick, he can't support his wife, his children, he can't pay his bills, he can't do anything, he's almost totally incapable and disabled, and yet he is engaged in a fight, he says. Fight with who? A fight with himself.

As a matter of fact, I imagine that sometime or another, some pundit or philosopher has come along and he's said, "Why, what we need is slavery." And he's gotten a complete revolution going, simply because people objected to being that free, you see? And he said, "What we Want is slavery for the masses." And, you know, had everybody in there fighting to get more slavery. And everybody fighting to get it too, you see? Very possible.

You say, "Well, that's fine. Then we will just simply process this out so he won't have to fight himself, and he's all set." So we process him and we drop him into a lower game. And now he can't do anything - not even fight himself.

I mean, it's quite as idiotic to take an ultimate freedom as an ultimate goal as it would be to take ultimate slavery for an ultimate goal. Both of them are quite unreasonable and certainly not within, one, our frame of recognition and, two, unfortunately, not within our experience in processing. That's what's important. If we start processing somebody toward freedom, we're going to have to make nothing out of everything, including space, aren't we? Well, you just start making nothing out of a preclear in all directions as a consistent level and find out where he goes. He goes down, down, down; no preclear. It's an interesting phenomenon, an auditor sitting there wondering where his preclear went. Sometimes embarrassing. I remember one time at three o'clock in the morning sitting in an auditing chair looking at the limp body in front of me saying "Well now. . ."

A boxer gets in the ring and starts boxing, and the next thing you know, he's holding his punch a little bit; he's restraining his punch. We know the mechanisms by which this occurs. We know that every forward motion earns for itself some sort of a backflow. So he starts holding that punch a little bit more, a little bit more and a little bit more, and after a while, why, he wouldn't hurt - he wouldn't hurt a pup with his blow. And of course, there he lies on the canvas. But there goes the prize money, too. And afterwards, why, you'll see him hanging around the showers saying, "Well, that big fight I'm going to have tomorrow." He's had his big fight tomorrow - it happened years ago, the big fight he was going to have tomorrow. He's punch-drunk, he's silly. He's still in the middle of that game. That was the last important game that he played. Of course that's in the line of a sport.

Anyway, as we look over this problem of games, it receives further confirmation when we realize that the preclear, very often, processed in a certain direction toward freedom hangs up when he arrives at a lack of havingness. And so we restore his havingness, and it would be quite interesting if he would hang up further. Well, he does hang up further. He can be restored to an adequate havingness and an adequate freedom and still not move up the Tone Scale.

How about a scholar? He plays a game called "university." And he goes on playing this game for years called "university." And you find him years afterwards with a crew cut and his nose still stuck in a physics textbook, and still right there in school. You'll find him stuck on the time track in school. It was a fairly successful game, but here and there he lost, and he interiorized into it and he's never gotten out of it. This man is being employed - at the present moment, let us say - he's being employed as an architect. And there he sits, apparently at his architectural bench, happily drawing up plans of this and that. But do you know he never feels satisfied with these plans, because nobody ever comes along and marks an A on them. Fabulous, but we see these manifestations.

Well, the thing that is missing is problems. And if he hasn't an adequacy of problems, we discover he's not going to move up the Tone Scale. So after we give him a whole lot of problems, get him so he can handle problems adequately, then we find out he's still not moving up the Tone Scale. That's because we haven't restored his freedom. And we restore that a little bit, and we find out he isn't going any further and we look over here and we find out we have to give him some more havingness. And in such a ways and some gradient scale of each one of these things has to be worked on before he frees up to the next level. He has to be reassured at all times, "I am going to have a game." He won't go any further than he's sure he can have a game.

A thetan is dead serious about one thing - playing a game. And he gets so serious about playing a game, and he accepts its penalties and its responsibilities to such a degree, that he tumbles into these games and becomes parts of the game. Just like a hockey player becomes his hockey stick, and then after a while of being the hockey stick, which controls at least a puck, becomes the hockey stick and the puck. And because these are both connected with the ice, winds up eventually a chunk of ice. This is a fact. He's just getting into the game deeper and deeper and further and further and further. He is so stupid about this, it's fantastic. He never looks around and says, "The whistle has blown. The gong has rung. The game is done. What am I doing out here in the middle of this arena, lying here as a chunk of ice?" He never says this. He evidently runs on an obsessive line which is strictly thisentirely this: "There must be a game and I must be part of that game."

Maybe his game at the beginning is just to show you you're a bum. Maybe that's his game, but nevertheless it's a game. And now you're not going to take that game away from him without giving him a better game.

Fact of the matter is, I seriously doubt if anyone can process a thetan to the total serenity which is considered so wonderful in that game called "sit on a mountaintop" practiced by a bunch of my old friends in India. I seriously doubt this. You could get him to play this game, but examine one of those chaps sitting on the mountaintop, and you don't find him at serenity on the Tone Scale at all. He may be sitting up on a mountaintop, but to an auditor he would be down below minus below! He's playing a game called apathy. "I mustn't have. I must deny my body. I must deny all worldly things. I can't possess any of these things. Something bad about them all. I must therefore be serene."

One of the ways to give him a better game, is the way we do it: we very often show him somebody else is a bum too, and thereby broaden his attention.

We get people every once in a while, take Scientometric tests, and they go way up to the top on serenity. Oh, they're right there at the top. In other words, they answer every question in it which puts them at top serenity - 200 percent. We give them a little bit of auditing, and you know what the next point is that we find them on? Zero serenity. Complete agitation. They've gone where they should have gone in the first place, but the test couldn't take them there. And we had to give them some auditing to get them on the ladder. They're totally serene, nothing bothers them.

Now here we have this interesting thing then, that what was advanced about three years ago, as an -strictly in hypothetical height - as the highest activity that man can recognize as a game, comes true in the lowest levels of processing.

The criminal is also of this characteristic - nothing bothers the criminal. Nothing. He can go out and slaughter more old ladies, more women and children - it's all right with him, doesn't affect him, affect him, affect himbecause it's part of the game. And part of that game is, "Nothing affects me when I'm cruel." It's fascinating, isn't it?

Now, it's hard to believe that somebody who is lying there in catatonic schizophrenia is playing a game. But I'm afraid that's about all the game they can play. It's not much of a game, but it's something like it. And your task of restoring a better game to them is quite considerable because part of their game is not communicating with you. So we get into these lower levels.

Now, we can chart the succession of games down through which people fall, and we find that they go down the Tone Scale one right after the other. But the funny part of it is, the Tone Scale only marks one thing about games: It marks the mood of play, the mood of game - that's the only thing the Tone Scale marks. It really doesn't characterize what kind of a game he's playing. That game depends on his relationship to the dynamics from one to eight. And he starts to play inverted games below one.

Now, of course, the human race is apparently playing a game called penalties more than they play anything else. Of course, there's penalties under freedom, penalties under problems and penalties under havingness. Problems can be penalties, havingness can be penalties, freedom can be penalties, alike. And so we have also the mood of game. And the mood of game is simply that mood which an individual believes is best to use in the playing of that particular game. And he gets his games mixed and his mood mixed, and loses control of them, gets fixed one way or the other in some mood and we say "he's fixed on the Tone Scale." And so he is.

Now, as you know, the first dynamic consists of the life unit of the bodythe body, the reactive mind, the somatic mind, the various automatic mechanisms, the thetan machinery - this is the first dynamic, the way we look at it. We have to get clear up to the lower order of dynamic seven before we find one of these all by itself, which is to say, the life unit independent of body or mind. It's very curious, very curious.

There's a little deeper significance into it than that, but we have a mood of game with regard to problems, we have a mood of game with regard to havingness, we have a mood of game with regard to freedom.

What is this wild obsession? If it gets a man into this much trouble, why does he do it? Just why does he do it? To play a game. Well, I know, but that's not an adequate reason. Oh yes, it is. The thrill and excitement of playing a game is good recompense. It is all the pay any thetan ever needs. It is an adequate pay to let him go through almost any trouble to achieve it. And he always has the feeling like he himself is inviolate, really, down to the final analysis, and that he himself will somehow or other come off the whole thing in the end. At least this universe someday will run out of time track, and that'll free him from all games. And of course he doesn't want this to happen.

You see that an individual has various parts of these three parts then. But, they all break back to three parts. It isn't true that you can let somebody - make somebody invent a problem every time. First they maybe have to lie about them. Maybe they have to go on a gradient scale of problems. Maybe they're so low in their levels of games that their idea of a problem is picking up one foot and crossing it across the other foot, and this is a terrible problem. And maybe that's the game they happen to be playing. But that's at least a level of problem. Maybe their problem is how they are going to get back into the game they just got out of, which is still a game within a game, you see? And maybe their game is the fact their game has just been unmade, and they're trying to unmake the fellow who unmade their game - vengeance, and so on.

Now, you think that an individual - that an individual is braced into the past because the past was so inviting. Actually, he's braced into the wins and loses of the past. And the wins are as bad as the loses - they're just as bad. I know more preclears who have been processed on loses, loses, loses, were actually stuck in wins. And I tell - I asked an individual, "Is there any time when you won something? Can you recall that?"

But they can make a game out of almost anything. And you have games within games, and telescoping and running across games and you're busy playing a game, something or other, and somebody comes along and is playing another game with a little more heavy ammunition and shoots you up while you're playing another game, you know? And it becomes confusing, and so you lose sight of the fact that it is a game. You weren't playing the game that hit you. But nevertheless, it does come under these headings. The proof of it is, does this process well? Well believe me, this processes well.

And he never gets any mock-ups, you know, or anything like this. And he says, "Yes," he said, "I won a - I won a skating contest once."

Let's just look at goal posts. Let's take an elementary game situation. You have two goal posts and two teams. One team is trying to keep the other team from coming into its goal post, and the other team is trying to keep the first team from going into its goal post. So you ask the preclear, "What can you protect?" See, there's something there that must be partially attainable in order to be a game, and must be unattainable in order to keep the game going. So, "What can you protect?" And he finally tells you something he can protect. Remedy his havingness on it, and immediately afterwards have him create problems connected with it. Well, you have an elementary process there. You'd have to finish it off by saying, "What can you reach?" You see? "What can you protect?" - that's his goal. And "What can you reach?" - that's the other fellow's goal. But you'd have to balance up havingness, freedom and problems with regard to whatever he named that he could protect.

And I say, "You have any picture?"

Maybe you ask this individual, you say, "What can you protect?" And he says, "cigarette lighter." After a long comm lag, he can protect his cigarette lighter. Fine, that's fine. Remedy his havingness with a cigarette lighter, and then have him give you some problems connected with the cigarette lighterinvent some. Sometimes you'd have to get him to tell lies about the cigarette lighter before he'd invent anything else but a lie about it. And then invent problems about it, and then "What could he be free from?" with regard to a cigarette lighter. "What could substitute for a cigarette lighter," anything like this, in order to establish a freedom factor. And then "What could you reach?" And if he's in this same groove, he could say, "I can sure reach Ronson for selling me that bad lighter," or something like this. He'll get a game activity going here. There must be somebody else, or something else, attainable at this game level. We process him in this wise and he has a tendency to come right on upscale.

"Yes, as a matter of fact, that - is that what a facsimile looks like?" He's stuck in the win. Because an absolute win takes the game away from you just like a lose.

One is pan-determined, then, on any game one is senior to with his game. And one-sided in any game that he is playing.

The mechanics and the considerations which go along with playing a game are not very complex, but the activity of playing a game may very well be very complex, and is sufficiently complex as to make evidently the entirety of what we call life.

So, we can rehabilitate these factors. It does work. And we do have a predictable result. Now, even without this additional game material, we are getting today tremendous gains on test profiles, consistently, under good auditing with the ad interim SLP which appeared a short time ago in the Operational Bulletin, and which you here were given. The ad interim SLP, that's just merely, "What body would you like to have?" Remedy havingness with it. "Good. What body would you like to have?" Remedy havingness with it.

Why does a thetan wish to stay in conjunction and connection with other thetans if he doesn't like anybody? Well, he has a hard time playing a game if there's nobody else present.

Now we're getting good results with just that, because the individual, sooner or later, will run up into higher levels of processes. And this is to be run with Invent Problems, and it is to be run, at the same time, with some Separateness, which is part of the Remedy of Havingness. So all factors are in that ad interim SLP and it's working very smoothly, and it's showing very, very smooth gains. The difficulty with it, of course, is that it doesn't undercut all the cases that we process. All right, so much for that.

Now, let's take the dynamics, and we go from one right straight up the dynamics, and we discover that - without an inversion - that a person is as capable as he can actually work up the dynamics as far as games are concerned. He's just as capable as he can do this.

Just giving you a fast rundown here of what we have, and we can then exteriorize from the problem of wondering whether or not we have a predictable result. Yes, I can tell you very factually now having lost some of the items for a short time, and having found them again with some ardure, I can tell you and give you assurance on the fact that we can get a predictable result in auditing without any worry about losing some of it again.

It takes a very capable man to be a member of a team, actually. The capabilities of his immediate play, such as throwing a football or batting and so on, are not his characteristics with regard to the Tone Scale. Some of these star players are minus and below one. But the fellows who are in fairly good shape can play up there at dynamic three.

We will go on getting these tremendous profile gains which are being demonstrated in our Scientometric Testing sections. Our tremendous gains in IQ. Of course this can be improved, but the funny part of it is, is this is pretty darn good enough. It is just about 9000 percent better than anybody ever did before, and we'll settle for that.

Now, how about the fellow who is in an inverted dynamic three? He's a group. He is compulsively, obsessively forced into being a group, like a - oh, like somebody who's been grabbed by the government and thrown in the army. They say, "You're a member of this company." He's on a sort of a reversed third dynamic. He's - you know, he's not there by his own choice, and he's playing a game that isn't quite his game - he doesn't quite believe in it. There is no enemy, the country is at peace, and there he is. And it's a real sour situation to him. He comes out of that and you'll find him a little bit antisocial. See, something has happened to his third dynamic and it is an inverted third now. In other words he's forced to be there.

So, as far as processing is concerned, we have the Issue 8, SLP which has to be graphed and set down properly and issued. But with this - with this, we're actually at El Caney. There we are, there we are. There's been a tremendous amount of know-how gone into this, tremendous amount of experience. But look, we can not only produce these results, we can train an auditor who can produce these results. You see, that is the difference. See?

Now, if he is willing to be there, and if he's capable of being there and if he can carry his own weight as a member of the team, you could say he - and by "member of the team" we mean member of a nation, member of a professional group or anything like that - just call anything a team, any group. And we find that this individual is relatively unstressed by the group. He can exist in groups easily. Groups are of no great concern to him. He'd feel kind of happy if he was all by his lonesome half the time and, you know, that sort of thing. He'd hate to have to fall out of association with his fellow man.

Now, organizationally we can, today, make a super executive. That sounds very funny, but we're doing it, we're doing it. We're one by one, taking the guys and gals in these organizations and saying, "The moving finger points and you're it: three weeks intensive. When you come out of there, you got an IQ of less than 160, we'll shoot you." And that's sort of a spirit - an attitude. All right.

Well, after you've forced him to be in association with his fellow man for a while, then he starts to fall away with groups. Why? The other factor of games has entered in: penalty. And one of the penalties can be "forced to play a game." That's the worst penalty that could occur: to be forced to play a gamewhich is the only thing he wants to do - play a game. But the other ingredient is power of choice. Is he playing this game on his own choice, or is he playing this game on somebody else's choice?

We always had trouble before with management. Me included. And it's a relief right now, having just made another super executive on the other side of the pond, it's a relief to get acknowledgments back without anybody being urged to acknowledge anything. In fact we get acknowledgments back so fast - and origins come in so rapidly - but the acknowledgments come back so fast that they almost pass the cable we're sending. It's wonderful. Things are happening; things are happening.

Now, actually, you don't have to introduce too much power of choice into a fellow to make a good team member. At least you have to say, "We pay pretty good in the army. We give you good chow. There are a lot of good fellows in here. Do you want to join? Okay, sign on the dotted line. That's fine. Here you go." At least say that - even if you draft him, say that, for heaven's sakes! Don't say, "Come here, you!" - send him down to the supply sergeant and misfit him. He's had it from there on.

Well, all right. As we progress along that line we exteriorize a little bit from the immediate organizational concentrations which we have had and we start to think about a guy - in FDR's early campaign days he would have talked about "the forgotten man," you know. He would have said, "My friends, the forgotten man must now be remembered," something like that. And that's the professional auditor.

Now, a great many of the current games in which people are involved are unknown to them. All they are is an effect of a game they are not even onesided about. You see, they're effect of a game which is senior to their game. You see that position?

Now, we have, still have, at this moment here in February of 1956, about twelve hundred professional auditors in full practice throughout the world. It's not very many, but it's still an awful lot when you look at the awful beating the professional auditors had to take all these years. What with techniques coming out and changed techniques and, "Let me see, maybe if I get that last PAB maybe it will have in it the process that will crack this nyrhh that's sitting in front of me." And this kind of an uncertainty on exactly what he was doing kind of kept him interiorized into techniques, just like I was in the organizations, and their clinics were, you see? And you had to bird-dog it awful fast.

So that this funny thing happens: Here you are, you're playing a game, you're getting along all right - you're playing a game called store, let's say, and you're doing all right. The customers come in, and you sell them stuff, and the store down the street is trying to sell them stuff, and you try to sell them stuff - you know, just a standard game, it's - so on.

Of course, this does have its uses on a far continent. The other day an auditor who had been away for three weeks, had been over to an island and - on a vacation - came back and his center is a bit on the squirrel side and not very popular locally. And a couple of the auditors who are "right there on the orthodox line," you know, they were kind of waiting for this boy to go crash anyway. And they were delighted to find, when this chap came back, he sent out a bulletin to all of his friends and to everybody in the area and said, "Come in and listen to all the latest techniques." And they all came in and he stood up on the stage and he read them material which they had had for three weeks. That was the end of him. So it did have its advantages, did have its advantages. But here was a point where if you had an advancing science which was very, very alive and yet it didn't leave you with a complete and utter certainty that every preclear you faced was a cracked case just because you were sitting there, see?

Somebody suddenly sweeps in from somewhere who is playing a game that you know not what of, and suddenly tells you that your prices are now double. And you say, "Oh no, double prices, less customers. Oh well, we'll get on with it." And he gets on and plays the game, but he's a little bit leery, because - what's happened to him? He's become aware of another game that he can be influenced by, which he himself can't really influence or play, you see? He doesn't have any real share in playing this other game, but it can affect the game he's playing. Fabulous. He gets along all right, he's a little bit leery about the whole thing.

This type of - actually it isn't cockiness, but this type of competence, that when you'd look at somebody and he's limping, and you'd say, "Well, he sits down in the chair, he's as good as well. That's that. That's the end of that." You see.

Then one day somebody comes in and says, "You've been nationalized. You're now part of the national distribution centers for cocoa." And there went his game.

No fumbling for "What am I going to run on him?" You just run this and this and this on him and that's going to fix him up. You could relax, couldn't you? You could certainly relax under a condition like that. Of course, it's costing you a game and the game is: "What is the latest technique?" So at once, at once, we must supply another game to fit in that place. I'm not going to release SLP Issue 8 until I've got that other game well established. I don't want to create chaos here.

And he says, "Well, you can't do this to me." And he tries to think of a reason. He says, "You'll - you'll - l - I won't - I won't be making any money."

So here we have - here we have then, this interesting fact of the forgotten man, the professional auditor, getting some attention from the two chief Central Organizations in the world in the United States and the United Kingdom. I don't know whether he'll be able to stand up under it. I think very - probably at first he won't believe it. And I think that he will think there's a hook in this someplace, and he will wonder about this, and he will a bit comm lag on it, and maybe not use it at once and immediately, but I'm sure that he will come around to using it.

And you say, "Oh, well, yes. Nationalization - everybody makes money. Here, take it! It's all right. You'll get more pay than you had before - than you made in profit. See, you'll get more pay."

We have developed three methods of dissemination which places Scientology out into the public ken, and which forms for the auditor a group, to the degree that he cares to be active with these three plans.

The fellow kind of says, "Well, all right." But the efficiency of the store goes down. Why does it go down? Because he didn't have a part in the larger game.

Plan One is a very simple plan. It depends upon a newspaper ad. Everywhere this thing has hit and has been well tended by the auditor, and he's been quite alert to it, he's gotten rather swamped. And that is, it says, "I will talk for you, to anyone, about anything. Call _______" and the name, and the phone number, and the hours.

Now, democracy has entered in an ingredient which at least makes this acceptable and permits a game to go on. In democracy he is the one who can - no matter how small that vote is, and microscopic - influence the government, and so he can have a part in the larger game.

This actually is capable of producing enough commotion that it always brings the big city papers around. And having been run in New York City, Dick Steves claims that he has cut, I think something like a quarter of a million dollars off the New York relief rolls or something on this order. He's doing terrible things. I don't know whether he was joking or not because - I don't doubt that he was - because when a guy like Steves gets around, and so on, things happen; not always good, but they happen, that's for sure. He's a genius at that. And he has been piloting this program in New York.

Therefore, he always says, "Well, I voted against it and this is what I get. But other fellows had the other idea. And well, I'm stuck with it. All right. We still had a say about it. If I'd gotten out and talked a little bit harder," and so on. But if he did vote for the organization that did nationalize his store, he can then say, "Well, I did it," you know, "I've had it, that's that. Here I am." That's the other game. "Okay, I'll stay in here and play a game." In other words, there's still an observable game.

Actually, the organization in the United States simply sent Dick up there and said, "Run it." We had already tried it in Washington. I dreamed this up in Washington, got it started in Washington and gave it to a very, very poor auditor who was noted for blowing up on everything. Horrible thing to do, but I did. I got ahold of him and I said "You run this." And he made a howling success out of it, so much so, that he had to leave it, quit and run.

Now, let's get two things then. There is the person who is involved in an unobservable game and the person who is involved in an observable game.

Now, terrible libelous thing to say. I told him the same thing. I mean I'm not saying anything I didn't say to him. I said worse to him; there are ladies present here. When he cut out from under and left this setup that he had running, we just stood and looked appalled, you know? He was getting on the basis of four or five preclears a week. He would have to have hired two or three more professional auditors to have helped him out. He couldn't get a big enough room to have everybody meet in, and he just skipped it. Too much havingness. We couldn't get our hands on him and audit him. All right.

In the Western world, we have systems of government which permit the individual to play an observable game wherever he is influenced by the government or otherwise. He still has some little power of choice in there, even though it's just one vote or his speaking up at a meeting of his party or something of the sort, which influences that greater game. If we were to take that away from him, we would get this other situation where the unknown game suddenly sweeps in, knocks out his customers by doubling his prices, suddenly puts everything on a ration - he knows that all the warehouses along the river are jammed with cocoa and they say, "You can only sell one pound per day."

So immediately after that we sent Dr. Steves up to New York City and said, "You start rolling." And we gave him a couple of dollars so he wouldn't have to pass the hat and sell lead pencils on the street, and started him in. And he's been most tremendously, interestingly involved in everything. The only trouble is, he's not doing the thing whole-hog, all the way. All he's doing is beating up the field, and people who come to him he hands over to other auditors and groups in the immediate area. He's not running his own group, which puts a little flaw into the channel, as far as he's concerned. That is to say, it just splits the program slightly because he frankly couldn't handle the number of people who come to him. They call up day and night. We've even had the Problems Unit in Great Britain and the Problems Unit in America being contacted by the husband and wife of the same split-up couple. This is quite fabulous. All right.

"Oh no," he says, "this is it." So he begins to resist, resist, resist, resist. So he's resisting the games in which he's involved. He doesn't want to play that game.

And then having developed this technology, we developed further technology right here in London, and we found out this again is tremendously workable. All right.

Now, he may take up hobbies. He may take up something else. But if he's in a government that doesn't permit him to vote, he won't get much chance to do that.

This does require a little finance. It requires enough money to put an ad in the paper, and to have a place for people to meet. But we have learned many things about this. One of the things is, don't solve the problems when they call you up.

Do you see, then, how the power of choice influences the game? It doesn't much matter how - now get this, get this real straight - it doesn't much matter how tough the game is. It doesn't much matter how thoroughly arduous - you might say, to be colloquial, "hard-boiled" - and mean this game is, how vicious are its penalties, how often he runs across heads hanging from the telephone poles. He can survive in that, don't you see, as long as he has some power of choice. He's - at least belongs to one side - he's a member of the Green Shirts or something of the sort. It's a brutal society but he can still survive in it somehow or another because he has elected to be a member of the Green Shirts and they're fighting the Blue Shirts, you know, and they're hanging everybody. It's still a game, it's an observable game that he sees.

They call you up and say, "I want to communicate with my husband. My husband has left me, and here I have these eighty-four kids, and so on, and he's gone."

But, supposing everybody makes it very nice for him. Supposing everybody takes care of him. Supposing there's no Green Shirts fighting any Blue Shirts everywhere, and he has all kinds of leisure time. You know he'll get an idea that a brutal game is being hit by a match straw. Do you see what could happen there?

And you say, "Well, what could you do about it?" (This is the way not to do it.) "What could you do about it?" Well, that's fine, "What could you do about it?"

Now, the funny part of it is, if his power of choice is not consulted, and he is put into a position of complete leisure and complete and utter relaxation with no worries at all about food, clothing and shelter, the next thing you know, he's down there in a dark meeting room saying "raw, red revolution." Why? Revolt against what? And do you know ruler after ruler in time immemorial has observed this phenomena and has never quite accounted for it. "He did everything he could for them."

All of a sudden they solve the problem. You never hear from them again. Well, that's all right, you've helped one person out and probably took the last problem that person had in the whole world. You just wrenched it out of their hands with a little hot auditing, you see, over the phone.

One great industrialist whose name I'm sure that you have heard ofHershey, the maker of chocolates - in his old age spent a moment on the top of his factory (which he had very beautifully built for all of his people) surrounded, if you please, on all sides by howling crowds who had poured out of their special Hershey - built homes to shoot at him with live ammunition. They hated him. Why?

You don't do that. You say, "Who do you want me to call? Come up here and see me." And when they get there they say, "Fine, I've called them and it is in the works, but very difficult. And here is some literature about Scientology, and we have a group that meets here every Sunday. Be here."

They never had any right in the game whatsoever. They had no rights in the game. They had no power of choice in the game. Economic duress forced them to work in the factory. They never had anything like a staff meeting. They never had anything to say about anything. The next thing you know, why, Hershey in his great benignity would knock down their houses and build another row. Very nice houses, but nobody had asked to move anybody from any other company house to another company house. You get the idea? And those people went into red revolt, and they couldn't have had it better.

Not quite that crude, be a little kinder about the thing. But if you look at his - on the Tone Scale, be tougher. Anyway, then you go ahead and smoothly complete the person's communication.

So if you just drop out this business of "couldn't have had it better," if you just drop out the idea of what is comfort and what is punishment and what is affluence - if you just drop these out of the computation, we at once see what's happening. We at once see what's happening.

If this person is in all that trouble with people in the world, they can use a little understanding of life. And if you solve that one problem for them, they're going to have another one next week. Thing for you to do is to give them some processing. And the thing for you to do is to get them in that group.

If we have a nation pulling together to pull itself up by its bootstraps, you might say, and if everybody has agreed that we ought to do this, the most terrific stresses can be put upon that nation, or the best prosperity you ever saw could be put upon it, without wrecking its morale. Do you see that?

But, having gotten a group together, let me assure you that you will again defeat your purposes by processing them in group every time you turn around. You just lose your group. Group walks in, they get processed, they say, "Terrific, wonderful, where's this been? My goodness, up and at 'em." They get a raise and become general manager of the firm - you never hear of them again. You know why?

But the second we tell them to be better for their own sakes because we're going to make them so, or reversely, if we brutalize them without anything being understood by them at all (unobservable game; they're just being brutalized, it's not their game) - either of these two things will cause a revolution because there is no game in progress in which the individual can participate. And he'll make a game every time. You follow me? He'll make a game every time.

They didn't know anything was there. They thought that you were a very engaging person, and that it was a lot of fun being with these other people and they had some idea of why they got that way, just because the other people were so pleasant and they found out that everybody in the world wasn't mean after all. And so they went away from there feeling fine, and they thanked you very much and that was that.

So we have one great security about a thetan which tremendously affects your auditing of thetans. One thing we really know: whatever his other reactions are, he will make a game out of anything. No matter what state we find him in, he's going to make a game out of it. And if he is given no power of choice over the game which he really elects to play, no power of choice over it at all, he will then create another side game. Therefore, the idea of nationalization versus non-nationalization would never be a point. Back of those things we would have lingering, "Is it on our say-so or is it on somebody else's say-so?" Do you see that?

And then they get out battling life, with no greater understanding than before, no better tools with which to handle their fellow being, they gradually go on down Tone Scale again to the place you found them in the first place How's that? Because on a group basis you don't get the strings of cognitions you get on individual auditing. You get some, but you certainly don't place these people in any other than - well, they're in good condition.

Therefore, actually, no democracy has anything really to fear from these "superautocracies" of one kind or another. They really have nothing to fear. In the long run, the autocracy's people will create a game of their own choice. Now that is what establishes the creation of a game.

But we have something. Scientology amounts to something. There is something there called Scientology. It isn't just a bunch of Group Auditing, you see? And if you were to talk with these people, you might have the experience, which one chap had, who had a mother-in-law of a fellow who was being processed. Can you imagine a mother-in-law interrupting somebody's wanting to be processed? But he - this fellow did have a mother-in-law, and she was just death on Scientology. Oh, was ughhhhh! And this fellow would go home from a session and "Yow-yow-yow," all night long, you see? The wife was a mild, meek, little thing and she went to bed and the mother-in-law stayed up and chewed ... Anyhow, here he goes.

How far down do we have to go to find that we are doing it on our own choice? And that's the game. How far back do we have to fall, how many penalty ridges do we have to drop through, to at length find something we can do of our own choice? Or how far forward do we have to attack, and how much do we have to destroy, in order to assert our power of choice and our capability in exercising it? And those two reactions can always be counted on and are found in every preclear you audit.

So all of a sudden the auditor got a happy thought. Nice bright thought, great big electric light bulb, blooming between his ears. And he tucked a copy of Dianetics in his pocket and went over to see the mother-in-law. And in spite of the fact that she obsessive comm lagged at him, yappety-yappety-yap, he still got in the four dynamics - not even the eight, see. The four, the first four dynamics; explained what these were.

Let's audit this way now: "All right, sit down. No, shut up. Now, I know exactly what's wrong with you. Shut up. You - you're addicted to mother-in-laws. That's the whole thing that's the matter. I know you don't have a mother - shut up. All right. Now, I want you to run (and you better had) - l want you to run things that are right about mother-in-laws because I'm going to sit here and make you like mother-in-laws."

And finally toward the end of this time she started to cognite that there was something organized about this, there was something there that was useful, and she all of a sudden kind of got people separated apart from a lump and herself. You see, people were divided into these two categories - a lump and herself - to the categories of herself and families and groups and man at large. And this was a tremendous gain and it did her so much good she was just as friendly with the auditor, and was insisting now that the son-in-law go get processed.

What's going to happen? One of two things, established somewhat by his games capability. He is going to fall back in processing to a point that he considers his own game. Got it? See just how far back he's going to fall? Now, he's going to find a point that's his own game and it doesn't include you. And now let's go the other way - let's go the other way forward or he's going to attack you to make a game out of this auditing session wherein you are the opponent. One of those two things will occur.

Now, here was an interesting thing, wasn't it? Well you and I are so used to such a thing as the eight dynamics that we don't think for a moment that anybody could go along without knowing these things.

Now, the apparency to us is that he goes into apathy on the one hand, or goes into violent rage on the other hand, and we have ways to handle this. But what could you predict then?

Well, your groups don't know them. I can say that very bluntly.

Now, here's a great oddity. I have an auditing trick that occasionally upsets preclears, particularly preclears that are very propitiative and they just couldn't consider anything ever offending them in their entire lives, you know? You know preclears, they're very ... And - particularly this preclear reacts wonderfullythey all react on this somehow or another - but this propitiative preclear reacts wonderfully. We start running something, I've been very gentle, I've observed the Auditor's Code, I've done everything possible, I'm seeing they're comfortable and everything's going along fine. And we open the session very quietly and we bridge every command and we're just doing nicely and so forth.

You say, "All right, come on kid, give me the fifth dynamic. What's the fifth dynamic?"

And then the preclear starts to run a little bit out of havingness or something of the sort, or something like this happens, and starts to dope off. Such a preclear does, rather easily. He's just upset rather easily on his consciousness - his awareness balance is poor. And he all of a sudden starts to dope off. And I ask him, "What have I done wrong?"

They'll say, "Dah." They'll say, "Me."

This fellow just comes out of it. "What have you done wrong? You mean to say there's somebody in the world that could do?" This is the mechanism: "You mean to say there's somebody in the world that could do something wrong except myself'? You mean you have really wronged me? Let me see, this is a new and interesting idea." And he comes right up out of it. Continues to run the session very smoothly.

We have then, in that elementary technology, just that little stuff, eight dynamics. If a fellow really knew these, rattled them off and really had a good idea what the dynamic principle that life seems to be progressing on was, and if he just knew this, and he knew that well, he'd be able to handle life better.

A little bit later gets agitated. Runs out of havingness again, you know. The mechanisms are all there, but he gets quite agitated and gets nervous and shifts his feet and so forth. And you know what you've done, but you're just not going to take any time to remedy his havingness.

And through that knowingness, would be able to handle people better and get along better and he wouldn't keep slumping, because he wouldn't keep meeting these tremendous, unsolvable problems like "a lump and me," you know?

You say, "What have I done wrong now?"

He could say, "Well, that fellow's awfully short on the fourth dynamic, isn't he?" You know, that would mean something to him. He could get an evaluation through about some leader, ruler or some friend. He could classify opinions to some degree. He could get things into slots and compartments and separate in his mind and think about them, and to that degree would become a thinking. . . "Well, what's this? Eight dynamics - that's nothing, is it?"

He'll generally find something a couple of minutes ago that he can say you did wrong. But he comes right out of it. Something occurs as you do this.

What if we started in, and after teaching him the eight dynamics, we then started right in and taught him good old ARC. Affinity, reality and communication, and the interdependency of these three elements and how they were used.

Well, what have you done? You've destroyed any idea he had that you and he were opposing teams. You've just overtly destroyed this idea with him. He went down into havingness. He felt he was being reached by you a little bit too tightly. He was trying to dodge a little bit. He thought you were chewing up his masses. His consideration was that you were about to eat him up whole cloth in some way or another and he started to dope or get agitated - and he does this mechanically by running out of havingness, which means something is getting his havingness - the next thing he's going to do is assume it's you.

Well this would be fascinating, and they, tsk-tsk up a bit, huh? Here they go. A little greater understanding of life. What does life amount to? What is the value of communication in life? In other words, they could think about things. You're giving the man tools with which to evaluate the universe about him. And as he evaluates it, so can he understand it.

So you all of a sudden say, "What have I done wrong?" which is, "There isn't this kind of a game going on here." You're saying, "We are interested in putting you into a condition where you are capable of playing any kind of game." We're saying, "We are fixing you up so that you are an acceptable teammate." We're saying, "There's a lot of enemies out in life, and you and I are conniving to just fix their clocks but good." And he comes right up out of it. He feels much - alert and stronger.

And what if after we did this with this group, we taught them a Tone Scale? We taught them the various responses that people can have, the moods of game, in other words. And we taught them where these responses were, and how you could evaluate and predict people by finding them and placing them on the Tone Scale. And then the Chart of Attitudes, and if along with this we taught them just old Book One Axioms and nothing else.

An odd mechanism, isn't it? But there are thousands of such mechanisms involved in playing games - just thousands.

It's very fascinating how many of these people - they haven't any idea what pain is. They couldn't possibly cognite on a thing like this. "What is pain?"

Life as a whole is a very hard thing to observe. It has enormous numbers of facets in all directions. There is all kinds of peculiar reactions. Why is it that this being is actually willing to make and guide a caterpillar body and get et up every time it turns around? What fun is there in being eaten every now and then? Occasionally, by accident, being in the wrong place to be run over by a tractor. Just what fun is there in that kind of livingness? Well, I don't know - not ever having been a caterpillar. But I can tell you rather decidedly that there must be some game connected with it. There must be some game connected with it one way or the other, or he wouldn't be there.

"Well, pain is - uh - it hurts." Get the idea. I mean, "Pain, it's - it hurts." They don't even think of pain as a penalty. They don't even think of pain as something that could occur. They just hurt. They can't even define it or isolate it or anything else.

And if we had an intimate discussion with a caterpillar, we would say, "What are you doing?"

Well, if you were to take these simple elements which you and I know with such ease, you would find out that they had actually put their feet on a ladder of knowledge and livingness so they could understand what they were doing and understand what somebody else was doing, and so make something more out of life than they're making out of it. And then if you processed them along with this, they would be able to hold their gains because they'd know what they were doing and where they were going.

And he would say, "Well, I'm spinning a web and getting along all right."

Fantastic to see that thee and me, but probably only really me, has miscalculated to such a degree, on the basic knowledge not had by the human being in general. He just doesn't have any basic knowledge. And to some degree, I'd miscalculated this. So that you, in talking to people about Scientology, possibly have a tendency to go upstairs someplace, and you find out that if you could explain the first one of the eight dynamics, you'd probably be in agreement with the chap. If you'd explain to somebody how to handle agreements in order to create reality, or something like this, you would have made a terrific advance.

"Well I know, but don't you expect you'll be et up?"

It's - most of you have gone beyond any idea that these things are fundamentally powerful to the individual in livingness. You live with them all the time, it's so easy, you see, nothing to it. All right.

"Huh! I have ways to lick that. I have ways to take care of that. Boy, will I give the next guy that eats me indigestion!" All right.

Now, if you did this then, you would do something else if you simply put into action a couple of simple little auditing assists. A couple of ways to get somebody to feel better. Then you would have given the individual, with all of these understandings, a control of a part of life he has hitherto been afraid of. And so giving him control of a little part of life, he can knock out pain, something like that. With what you teach him, he then becomes less afraid and more capable of playing a game, just like that. And if you were to teach all this and call it a basic course, and it was to be highly formalized against a textbook, you would be doing an awful lot for your group. In other words, if you were to teach these people these things maximally and process them minimally, you would discover that your group would hang together, would operate better, and would reach further into the society. This is a certainty. All right.

So we get to the level of game which is observably a game to the individual: It's where he has a response to the game play against him. And somewhere a person has a response level, and that is his game level that he considers a game. But the funny part of it is, as you raise him up the Tone Scale he now has a wider response level. In other words, he has the idea that somebody attacks him, he can attack them. Somewhere he has this. And as we go up from there, why, there's more of him can attack more of them bigger. And he can withstand more powerful and treacherous attacks. He can respond on a game level. There is something he can attack, something he can whip. And we put him up higher and higher and higher, and he always is attaining what we call reality. And reality is: What can he protect, and what can he attack? And those two items form his reality.

Now, there are a couple of mechanisms that the forgotten man and girl can use with regard to this. Supposing the Central Organizations were to turn over to you any and all fees collected by reason of teaching a basic course. Maybe you'd only charge three guineas for a six-weeks, ten-weeks, evening, two or three-times-a-week course, you see. Maybe you'd charge this much over a period of time. You could buy a textbook that had an examination paper in it. You could give it and you could then send the examination paper back to the Central Organization. It would be marked and a certificate would be issued, if the person had passed, to that person - to you, to give to that person. Be quite interesting, a little certificate that says he's taken a basic course successfully. He's really a basic course auditor. Now, that would be quite interesting.

An individual, then, who can only attack himself, and can only be attacked by himself, must be playing a terrifically low-order game. But it's real. It's a real game to him. That is the game that could be improved. The funny part of it is, he won't let go of that game until he finds a higher game where he can get a response; where he himself is capable of a response to attacks which come in to him.

And you didn't send the organization any money at all. You, of course, had to buy for a couple of very - some very small price, the basic training manual, naturally, just as you sell books in anything else. Little basic course manual which - I don't know, a couple of bob - with its examination paper shoved in it in order to issue this person so he'd have his instruction manual. And then you kept any fee that was charged by you for that. That's yours.

For instance, we find two little kids - they're eight years old - they're fast friends, they fight all the time. They're inseparable, we just never see them but what they're together. And they fight, fight, fight, fight; we're pulling them off of each other all the time. We part them. One moves away, goes to the other side of the town, both of them become utterly disconsolate. Two little boys will always fight, one way or the other, and they fight with those that they have a good response to.

I think you could collect an awful lot of people who would take that sort of thing. You've got one dissemination there - that plan has been very well tested and worked - you talk to people for people. You get people calling in all the time, shove them into the group, teach them how to live.

Now these two, oddly enough, will turn outward and fight others who attack them. And we have a fairly good picture of brothers and sisters andtwo sisters and so forth. Let somebody attack them as a duo and they become a team. There's another game in progress. But with that game lacking, they attack and counterattack each other, quite naturally. Therefore, a game is in progress.

In addition to that, people who are only casually interested very often don't like to invest in heavy or large memberships or anything of the sort, but they will buy an associate membership.

It's quite interesting to behold that an individual who has gone down to the point of game where he can only respond to himself, where he can only attack himself, still does so. That's what's fabulous - he still does so. He can attack himself, he does. But if he does, he will figure out a way for himself to attack himself. You got the idea? Because that's his level of game, he's got it going both ways. And if he has it going both ways, it's actually a game level and therefore responds to all the rules of game. All the rules of game then apply.

Now, supposing after you'd formed your group, you could send to the Central Organization and you could buy a card with a little pin. The little gold

Now, why do we use games anyhow? Why do we use this mechanism? Because it's the most observable mechanism of life as a whole which we can regard in a microcosm. Datum of gradient magnitude.

"S" with the double triangle behind it, and the little pin is shoved through simply a postal card. And you can buy those things and you sell them to group members for, let's say, five bob. All right.

Things are comprehensible when understood by a datum of comparable magnitude. We can understand God because we know about the Devil. We understand God all by himself, and people say, "There is only one God, and then the Devil." They have to say, "and then the Devil," because nobody would ever grasp the idea of one God unless there were other gods by which to evaluate it.

You sell them to the group member and he simply buys it to buy the pin, and sends in to the organization this card with his name and address, the name of the group and your name on it. And he gets back directly from the organization, by reason of this, an associate membership card. That's simple enough, isn't it?

You would have a difficult time grasping the idea of the livingness of another person if you yourself were not alive. You do have a difficult time grasping the deadness of a rock if you are not a rock. You say, "Well, that's a pretty dead rock." In earlier times, rocks were supposed to have talked and walked and everything else - it was trying to understand rocks. Well, maybe people could mock up rocks that talked and walked, we won't worry about that. But certainly, one rock all by itself sitting in the world would become a mystery - become a complete mystery. Everybody would go and look at it. They'd say, "Look at that uh, that - what is it?"

It's another small source of revenue, much smaller than the other, but still a source of revenue, isn't it? And if you're going to teach people Scientology and they're going to find out what they could expect from Scientology, they could be expected then to get a little bit of individual processing from the leading auditor of that group.

People would say, "Its name is a rock."

Now, how could the organization possibly afford to do this? Well, as a matter of fact, occasionally out of these people will come people to be trained as professional auditors, who themselves want their own groups and so forth. It would work out. The sale of books and that sort of thing would carry the expenses of doing that. But it does provide an income.

"How do you - how do you pronounce it? Oh, it's a rock."

"Well," you say "I don't want to go into this business of putting an ad in the newspaper and having people calling me up day and night. And besides, eight other fellows are doing it in my area."

That's an effort to get a datum of comparable magnitude - a syllable called rock that will compare with a solid object called rock. But people will still go and look at it, because there isn't another datum. This is a two-pole universe, because it's a game universe. All right.

There's another one: "Research foundation desires to examine polio victims." That's the way the ad reads. You put it in, they start walking up to the door. Because if there's anything polio victims, asthma victims or any other chronic somatic victim - if there's anything in the world that this individual will go and do, is go and be examined. This is the one thing that he does well. And you examine him three hours and he recovers. And you'll get a certain number of those people, because this has happened, of course, will be very happy to join a group and you'll get again some individual auditing from such people.

So they go down to Mecca and they see this lodestone which used to float in the air, and there was only one like it anywhere in the world and it formed a great mystery - completely aside from the fact that it was supposed to float in the air. Actually there's no evidence that the holy stone down there ever floated in the air - no evidence. But there is ample evidence that demonstrates that there wa's an Emanator back on the track which was one stone hanging in the middle of the air which gave out atomic radiation and knocked guys flat when they looked at it. Good recruiting mechanism, too, for somebody else's team somewhere.

The third plan is called "casualty contact." You just read the newspapers and wherever you see anything has happened, you call in and give them an assist and leave your card. That doesn't require any finance then to put an ad in the paper. The lawyers used to get into practice by chasing ambulances up and down the street. And I don't expect any of you to chase ambulances, because it's not dignified. I want you standing on the front porch of the hospital.

Now, we must, at once, then, observe this fact about this universe - that this universe is only as good and as visible as it is co-owned. That universe which you mock up all by yourself, knowing you mocked it up all by yourself, gets very thin and goes pffff! Unless you introduce this other mechanism: You mock it up saying, "It's Joe's, he created it." And then you've got it. Now that's just one mechanism. Well, that's by consideration too, you know. But that one mechanism can be worked into an enormous number of mechanisms, because it's the dual mechanism.

You would be amazed. You probably are not totally cognizant of the fact that the portals of the world are open to you. They were for many years closed. But when an auditor qualified to be one is ordained as a Minister in the Church of Scientology or Church of American Science, which, by the way, has considerable requisites behind it, you understand; it isn't just a DOD. This auditor discovers a new world. You see, ministers never go casually to hospitals, sanitariums, police stations and stray-dog meets. They just never go. They're home, worrying about how they're going to talk the archdeacons out of a new wing for the church.

You say, "The other team's got it." Or you say, "The other team are trying to get this and it's mine." And you didn't have anything to do with creating it at all, see. But boy, is it solid. It's the nicest, solidest thing you ever saw in your life, this mass that you have there of some kind or another. It's being misowned. It takes actually two sides to observe a playing field. Now, don't tell me that happened by accident.

Now, it's a horrible fact, but a very broad, extremely broad coverage of ministers at large demonstrated that only 2 percent of these people even vaguely considered that Christianity could do anything for anybody. Now, there's the world of ministry, and the public is sitting right there expecting ministers to turn up. And you turn up. Society believes you exist, you exist!

Datum of gradient magnitude is a little bit different. We understand this big thing because we understand this little thing which contains all the parts of this big one, see? So when we say "games," we are saying just that. There are goal posts - you could figure out a game that had twenty opposing goal posts, while you only had one goal post. But there are goal posts, there are teams, and you're trying to get to the other fellow's goal post and he's trying to get to your goal post, and you are opposing him and he is opposing you. There is a playing field and there's usually something to play with - such as a ball, something like this. That's an elementary game.

You walk in, you've got a card, you are one. And probably you're much better constituted, by the way, in our present organizational setup than - well, I don't know. I've never asked a Baptist minister for his church charter but I bet it's not as good as ours. That's a fact; it's a fact. I have my doubts about some of these upstart churches that have spread away from the faith of the founding church. They - I do, I definitely do.

Now, there are many other kinds of games, but they don't exceed the laws of games. They require opposition, they require a bit of randomity, and they require some mass connected with it. Do you see? It just requires certain elements. Oddly enough, the elements are freedom, problems and havingness - with a consequence below each one of penalties - and mood of game.

Anyway ... By the way, the organization is even in the - getting into more and more of these - this lists all of the churches in the world and their ratings and so forth. The organization is in those. And the head nurse looks over and looks you up or looks at your card or something of that sort. And then you want to go visit the accident ward or you want to go visit someplace in the hospital. By the way, you can go anyplace - surgery, contagious ward, anything. Evidently ministers don't carry germs. You can go into contagious wards and walk out just easily. It's very interesting.

Freedom can be a penalty: "You, Jones, will now leave the field."

So anyway we - you'll find consistently that, however, you won't get much chance to visit patients. This is the bad part of it. All these years these people knew ministers did this and nobody's ever shown up. And there you are. And it's just like walking in and standing in front of a vacuum.

A problem can be a penalty. Football men sometimes sit up all night worrying about the enemy tactics. They finally get to a point of where it is actually a penalty. They figure-figure and worry-worry and worry-worry-worry, and it starts them worrying about life at large and themselves in peculiar. Now, here we have a problem as a penalty: "You've got to solve this problem. If you don't, that's the end of you. Now you sit out there on the sidelines, Jones, until you finally get the signals straight."

The chief nurse of an insane asylum which is very, very ornery about Dianeticists and Scientologists (that insane asylum is) - this auditor went in there, and he had qualms because he'd never before made a call as a minister. He had just had his ordination a very short time and actually had only been out of his professional course for about two months. He was still finding his feet, you know.

And havingness: "Jones, turn in your suit. Do not set foot in that locker room again." You get the idea?

And he walked in expecting to be arrested, you know, expecting whenthe second time when he'd go back that they'd have the police waiting for him, at the very least. That they would throw him into a cell, that they would recognize him as an enemy agent, almost any of these things could occur. And he walked in and he just wanted to look over and find out if any of the patients needed looking after, is anyone he could comfort in the place, you see. That was the only thing he said and he kind of had these lines stiltedly ready to get forth. He never got a chance. The chief nurse got hold of him and escorted him through the place, all the time talking to him about her problems. Very, very remarkable.

Now, penalties, then, fit under each one of these things of freedom, problems and havingness. Now, we look at life at large and we take freedom, problems and havingness and we stack them up on each dynamic, and we find then how each dynamic can become a game. Freedom, problems and havingness together can be a game, sort of mixed up on the "only one" basis. The individual's fighting himself and he's fighting something else, and we're not quite sure what he's fighting but he's sure fighting something and it's sure fighting him. And there he sits with an horrible expression on his face when we say, "Go over that again."

He, by the way, did quite a bit of good with regard to that particular place. He went back every now and then, straightened things out, made certain recommendations to the head of the hospital, and - who accepted them very humbly, I assure you, and put them into effect. And things ran a bit better because he had been alive.

Now, freedom, problems and havingness add up this way: Havingness on the first dynamic would be the body, its mass. Problems would be the mind, including the reactive bank, the somatic mind, and the ridges and bric-a-brac and anchor points and stuff and junk, you know? It isn't quite observable and it isn't quite mass, but there it is; and it certainly co-mixes into a considerable problem. And then under freedom, we have here, "thetan." We actually have these three parts being kept up in the individual at any given moment. These are the three parts of a game.

What auditors normally do when they do visitation of this, and casualty calls in general, calling on homes where somebody's been awfully upset or somebody almost got drowned yesterday or the parents almost lost little Betty, you know, anyplace you can pick it up in the newspaper. Go around and pay a call and give a little assist.

The mind, if we consider a mind the thinkingness action of a thetan upon a body, assisted by various mechanical energy responses - if that is a mind, and we could define it just that way - we would find that it was capable of problems. It thought. It could pose problems to itself and solve problems.

What they do is they get embarrassed usually and forget to leave their card, and they just never quite get brash enough about saying "Sunday, you will appear at such and such a place." Because if they said that, the people would just appear and that would be that. And they do a lot of legwork, which they don't get group members for.

Thetan all by himself can go out there eighty-nine feet back of his head and know all about it. No game. Total knowingness equals no game. Total notknowingness equals no game. An absolute lose would be "Never play the game again." An absolute win would be "This man is the champ. No opponents."

The other thing they do wrong about this, as long as we're on the subject of the horribleness of it all, is they get the persons there and they've got them there and the people are sitting down and following the Group Processing all the way through and just doing wonderfully about the thing, and they just never spark up and tell them any individual auditing is available. Or they never tell them that there's anything else available. See, they just don't push it. All they need is - it's the tiniest little technique.

Champion tennis player trots down to the court - he wants a little bit of exercise, you know. He's all slicked up, and got the jersey on in which he won the national finals of something, you know. And he goes down there, and an old battered racket, and he's going to just fix everything up fine.

You'd be surprised, but people have to be invited, usually individually. You know, you send out a form letter to a whole bunch of people telling them to come in. Nothing happens. You have to individually invite them to come in for exactly the same thing. In other words, it isn't enough to put some literature in their hands saying "this service is available" unless you also say, "Arrive. You have our permission to arrive."

He says, "Well boys, how about batting a few across the net?"

Another thing is that ministers sometimes get embarrassed when they have weddings or funerals dumped on their heads suddenly. You'd be surprised what a young auditor looks like conducting his first marriage ceremony. You'd think he was the bridegroom. But anyway, that is merely an entree which is available, just as many things are available. But the main point is that people handled in this fashion contain the answers to good groups, individual auditing and so on.

No game. Nobody to play tennis with. He's too good. Somebody humors him finally, bats some balls at him, watches them come back with the velocity of a high-explosive bullet. This fellow, after a while, he's going to say, "Hm, now wait a minute here. I'm not getting any game. There's nobody playing tennis with me at all. Well, I know what I'll do," and I've actually seen a golfer do this, by the way, "I'll strap up my arm because it's so bad off, and play golf with one hand." And he got a game that way. His golf was never any good afterwards, either. But he could play lots of golf, couldn't he? But having made the fatal postulate "I shall limit the game," he then may continue to limit his game. All right.

Occasionally auditors get so successful at procurement that they stop procuring and the group runs along beautifully for a couple of months and then falls flat on its face. You know, they stop the program of procurement and dissemination. They should always keep this up, always keep it turning over. Treat the actuality of the group and handling it and its preclears as a routine, and the other as a routine too, which must be continued at the same time. It's very embarrassing for an auditor to have a tremendously successful group in July and all of a sudden have it disappear on the first of September. Very embarrassing. He often stands around looking embarrassed, you know, when the landlady comes too, and says, "Where is that rent?"

So we make a stable Theta Clear out of a preclear. We just sleek them up - boy, are they smooth. And they go back to their group, and the group says, "Boy, do you look good."

The organization is well aware of the fact that an auditor faces highly practical problems. And these problems are the problems of food, clothing, shelter, cash. And the organization today, in its dissemination planning, would rather an auditor face the problem of whether or not the Rolls Bentley is the right color, or whether or not the Cadillac should have automatic changing tires or something of that character. This is the kind of problem a fellow ought to have. As far as these big chunks of masonry you see sitting around with big steeples on them and all that sort of thing, they're not being used at all. And one of the problems an auditor really should have is, to what use are we placing these things. That's one of the problems he should have.

And the person says, "Yes, I certainly do feel good. I feel fine. Haven't got a problem in the world."

Quite distinctly, another problem: he should have the terrible problem of the appropriations for mental patients and things like this, you know.

And the group starts talking amongst itself, and one of them is saying, "Oh, I'm having the most horrible time. You know what she said to me last night? She said to me you (mumble) just one more time and I'll just - boom!"

The forgotten man, actually, is not very badly forgotten. But just exactly how to place in his hands a considerable amount of give and take in communication in life and the elements of immediate financial success and practice were difficult problems. They were as difficult for the organization as they were for the individual auditor, I assure you. And these problems here, through the alertness of the organization and so forth, have been piloted out and most of the answers have been discovered along this line.

And the other one says, "Yes, I know how that is. I'm having an awful lot of trouble with my husband, he's having a terrible time," and so forth.

An auditor who has a group less than thirty or forty certainly ought to be thinking in terms of, "Boy, there's an awful scarcity of people here." And if an auditor has about fifteen hundred in his group, I would be rather satisfied. I'd say, "Well, he's doing fairly well. He's young, of course." This would be the spirit with which we should be tackling things.

And they're talking back and forth. And this person sits there, gaahhhh, saying, "I feel wonderful" - listens to this for a little while. And you the auditor, a short time later, you pick up this preclear and this preclear is duhhh. You say, "Be three feet back of your head," and they say, "What head?"

Now, having attained an El Caney, having attained an El Caney in how do you collect a group and what do you do with them and how can revenue be obtained along in this line, and an El Caney of stability on processes and predictable results on the thing; and the organizations, having attained some semblance of order which at least the organizational people can live withand you'll learn to live with it too, sooner or later, because it's not as disorderly as you remember.

You've educated them into what problems they can actually have. They can have problems in performance. You've given them a new category of problems, and they expertly can fix themselves up with these problems. How? Very neat - neat but not gaudy, and very smooth.

You'll discover that another factor of course is needful, if we've taken all these things, and that factor is San Juan Hill. That's a necessary factor. If you've got all of these things, then what do you take?

What must have happened was that you audited them to a point of no game. So we have as an actual technical term in Games Processing, a no-game condition. And this occurs when one wins completely or when loses - when one loses utterly. It's a no-game condition.

Well, let me tell you that every great political leader who succeeds in making nothing out of the mostest in the society, gets elected. Do you realize that? You can look at every overwhelming landslide election and discover that just before he was so elected, that political leader had made nothing out of something, on a grand scale.

The fellow who still has to drive an automobile after his fifth accident with automobiles - you know, trying to get away at the traffic lights first, that was his game with an automobile, and he just - well, after the fifth accident, he ... He's still driving an automobile. But what do you know? It's a no-game condition, even though he continues to drive an automobile.

The populace then goes toward any organization or group of people who obviously are making nothing out of something. That's a fact. They go in this direction. It's a rather indicated thing.

Now, you see what fools us in life. He can tell us, "Once upon a time I used to enjoy driving" - after a while he'll forget even this, you see - " but I used to enjoy driving and now it's just drudgery. I don't know what's happened." Trouble is, he's still playing the game that he lost. He's lost this game so well that he knows he lost it, and he's still playing it, so it is not a game.

Now, I invite you, by the way, to look over history and find the popularity succeeding the great nothing-makers. US presidents and British prime ministers alike have succeeded to enormous popularity, and to their positions, on the heels of some salient victory over something or other. It doesn't much matter what, as long as they made nothing out of it.

And that is the only kind of livingness that is not a game: It's a game that you're continuing to play after a totality of win or lose which removes it from your reality of games, because you cannot any longer really respond while doing it. You can be attacked without response, and therefore it is not a game, and therefore it is not your idea of what to do. And you haven't got any idea this is a good thing to do anymore. The fellow knows he's just going to go to pieces if he keeps on driving this automobile. He'll do anything he can think of to get out of driving the automobile, but he has to go on driving the automobile. It's sheer drudgery. The thought of taking a long trip is the most miserable thing to him that possibly could happen. He's playing a game that he has lost.

Well now, on Earth today there is an element which threatens to make nothing out of a great many things. Namely us, too. And that thing is called atomic fission, and it is - threatens to make nothing out of the works, to be technical about it, you know. It's going to smack everything fiat. That's what they say. And that will be the end of all of us, and it's so horrible nobody dares quite look at it. They get sick at their stomachs in theaters and leave when they show too many pictures of it.

And a race driver who has just cleaned up everything everywhere gets into his pleasure car - he can beat all the drivers in the world, and he's got to drive fifty miles up the line, and you'd think that somebody was going to beat him the whole distance the way he grues about it. He has been a champion. Maybe he's still champion, but he's no longer driving races. And he's then no longer driving. Don't you see? So you can go out the spout either way.

Well, they're of course the - they're the big men these days, they're the big men the way the gangsters say in Chicago, big men.

What your preclear objects to, then, is a no-game condition. And beware, because the preclear, just as - just as soon as not, just as soon as looking at you, will make a game out of auditing instead of using auditing to find another game.

What's San Juan Hill? Well, I don't know, how about making nothing out of the atom bomb? That's an interesting thing though. The thing that everybody knows is going to make nothing out of everything places a certain category of the society in an enormously powerful and influential positionthe scientist, the physicist, the guy who couldn't care less, really, even about that position; he's your key player today, not your government. Nobody's interested in fighting governments, nobody's interested in Scientology tearing down or building up governments. Governments are governments.

You as an auditor can audit this preclear with very little success, if the game becomes auditing only, unless you break this and rehabilitate his ability to play a game. Now, you are trying to put people back in the game. You are not trying to free people. You are not trying to get an opponent going. I'm sure you're not trying to make slaves. If we ever wanted to make any slaves, god help the human race. We don't. You can't play a game in that way.

Scientology is interested in the Scientologists in any area assisting to the best interests of the populace as a whole, the government which exists in that area. We're not a revolutionary group. But there is a revolutionary group ahead of us on the track and that is the one that's going to - says it can make nothing out of everything. So we could easily make nothing out of it. How?

There are enough native and natural, as you might say, natural-born enemies to the human race to provide enough opponents for a long time to come. We could sit here and discuss possible opponents for hours and hours and hours, doing nothing but listing them. Nothing but listing them. Man has more enemies than you could easily account for.

We are today the only people whose processes will actually cure or handle, in any way, shape or form, atomic energy burns. And I stand on a better security on that tonight than I did a short time ago. It is a very odd thing that you'd flash a light at somebody, which light goes through concrete walls, but it burns this body. That should tell you that something is haywire there.

But in view of the fact that the individual man has no great response value toward any one of these enemies - in other words, flu bugs attack you, you certainly don't do much talking about and attacking flu bugs, see? You get the idea? They can reach you, you can't reach them, therefore that's a no-game condition. You've lost too often about the subject of flu, colds. See? You know that can reach you, so it's not a game, the combating of flu bugs. It then becomes an unsolvable problem or some such category. Or "Somebody else is working on it. I can't do anything about it," you see? You get the no-responsibility. It's then a no-game. And the person sick with flu is in a no-game condition. Now, why is he in a no-game condition? Because he has no response towards flu bugs. Isn't this fascinating? Very fascinating.

Actually, all - most standard processing - you get some guy's case in order, and then you can cure his radiation burns with fair rapidity. More work has to be done on this, but I can tell you right now that it is the one thing that does something about it. Gives us a monopoly. More importantly, it gives us this interesting position. Just being able to cure this makes us the only civil defense agency on the face of Earth today. Think of that for a minute. Because no other agency has the knowledge or equipment to even vaguely handle it.

Everywhere we look, we see that the individual complains about one thing: a no-game condition. Therefore, would it follow that if we processed only the parts of games, will we have a preclear then that wasn't protesting? Will we have a preclear that'd be happy? Will we have a preclear that would remain stable where we put him? Is that what would happen? And the answer is, yes.

Now, our researches are going out at once in the direction of proofing human beings against being affected by atomic radiation, which of course makes nothing out of the bomb. Now, mind you, you know that an exteriorized person who is no longer yanked back into the body (you know this as auditors) of course is not influenced by things that hurt the body. So it is true today that a thetan is not affected by atomic radiation. We can put a being, a thetan, into a position where he cannot be affected by atomic radiation. This you know in your experience line. You think it over for a moment and you say, "Well, that's right. We run a pain test on him. We get him used to the idea and of course he wouldn't be affected by it."

One, he stops playing a game with auditing. In other words, he stops fooling around. He stops saying, "Well, you've broken the Auditor's Code." He knows he has you in a certain set of restrictions whereby you can't claw him. He knows the rules. He knows he's got a certain level of response here. He knows you're not supposed to overwhelm him. All of a sudden he will become more and more expert on the rules. He'll get so he knows the Auditor's Code better than you ever did. You just watch a preclear doing that.

We're trying to go further than that, much further than that because that has no salability. That's pie in the sky as far as the public is concerned. But proofing a body against atomic radiation is quite another problem. And that problem is under study at this moment. And we have gone so far in this program that we're already establishing the exact format, and so forth, of the publications to be called "Radiation Burns, Their Danger and Treatment," published by the organization saying, "See your professional Scientologist and if you can't see him at least go to a group and get some Group Processing. If you can't do that, why, god help you."

Now, a Scientologist being processed by a Scientologist happens to know the rules of the game - all too well. And he is very capable himself of making a game out of auditing. Instead of a rehabilitation of a no-game condition, he takes the game where he finds it, which is right there in the auditing chair. And he uses that as a game. Now the funny part of it is, is auditing doesn't work as a game. The maker and unmaker of games - Scientology - of course is not itself, amongst Scientologists, susceptible of game condition. You get the idea?

Now, this program is a far look ahead. This program takes form about August, complete with publications in the various bookstalls. And between now and August we need groups. We need membership. We need big membership already, and we need a lot of people who know that Scientology is a formulated series of ideas which can do something, because in every one of those people you teach in the basic course, you have potentially a technical, not trained, but just a technical pattern auditor.

You as auditors then find that you are doing something else than Scientology when you start to use Scientology as a give and take: "Now I am going to be preclear and you're auditor, that's fine. Now you reach me - touch! Oh no, that's a break - I mean, that technique is not supposed to run like that. I heard it, I know - I read it in the book, the book's over here. Look-look, says it right there: 'What kind of a body couldn't you spit on?'"

In other words, by substituting for five thousand professional auditors, five thousand basic course auditors, and then working toward five thousand professional auditors in the very near future and then increasing that, we can achieve the goal of actually having enough people handy to make nothing out of the effects on a human being of atomic radiation.

"Well, there you are now, running down my havingness - I'm shot. I'll be a wreck all night. Touch, we got the auditor that time!"

Now, maybe you're not interested in atomic radiation at this time. You haven't just wasted enough of it, that's all. Maybe you think you can't have it; it's delicious stuff.

The auditor finally says, "This guy is a Scientologist, he shouldn't behave like this. I'm trying to put him back in the running so he'll do a good job of it and so forth," and he starts to reach the preclear. Game condition, see? "Let's see if we can bury that thetan just a little deeper." That, of course, is the automatic response to putting auditing on a game condition.

But, the point is - the point is that the organizations today are the only possible civil defense agency against the only threat which is trying to make nothing out of the human race. And therefore in our hands, whether we like it or not, there is resident considerable power which is - assistive to those governments we are closest to. And we therefore must be soundly trained and must be soundly organized and must conduct our business soundly, because whether we like it or not we are faced with a major responsibility that anyone can accept on this Earth today. Because if we don't accept that responsibility we've got no Earth, and that's the end of it.

You audit people to knock out a no-game condition, you see, in order to create an additional teammate against another team. If you do it that way, it runs like a shot. You never saw a guy audit so well as, "Just as soon as I get you swamped up a little bit, we've got to start in on an assembly line of preclears. You know, here they all are. All right. Now I want you to run out and remedy your havingness of preclears so that you'll have an easy time."

All right. Now, if we, organizationally, can measure ourselves up to doing something about this and to carry on forward with this, no matter how poorly, at least take on some of this responsibility and carry it forward in the direction of that goal, that's San Juan Hill.

Zing, zing, zing - runs easily, "Let's go audit the preclear," see?

Thank you.

It wasn't a game that was occurring, because we're working as a team in the creation of a team for a game which is going on, do you see? Whereas auditing is the one thing which would make a game possible once more, and keeps a game going at the same time. So it's very, very interesting what occurs.

Male voice: Thank you.

Do you realize that the psychoanalyst trying to reach deep and pick up that childhood incident is simply trying to reach the goal being protected by the patient. Do you see that analogy? He wants to reach a goal of some sort.

Thank you.

Well, you're not therefore trying to find something wrong with a preclearyou want to raise his capabilities. And you don't have to find any goal in the preclear to raise his capabilities, you just exercise him through his capabilities and he comes up and all of a sudden he's able, and that's that.

Now, do you see what little bug we've been facing, then? Now, does it look like - can you look back at some of the cases you've had to do with and see that there might be a little something in what I'm saying here, hm? It's fascinating, but it seems that looking at this thing called games, in all of its parts, that we are looking at the macrocosm of life. And so looking, maybe we can learn a great deal more about life than we knew before. And we can certainly do a lot better job of auditing. The auditing that's been going on lately is fantastic. I mean, we're auditing faster and more surely than we've ever audited before, using the component parts of a game.

We find the reality of the human race is penalties. And they can be audited on penalties. And then pretty soon, having been audited on penalties, they come up into a game condition, and they become happy then, even though it's just shoveling coal. Okay?

Audience: Yes.

Well, I hope you can use the material. Want you to look it over and see what you make of it. Okay?

Audience: Okay.

Good night.

Thank you.

Thank you.