When a product is nonexistent or bad it can be classified as an overt act against both the org and any customer.
You can estimate what the existing scene of a post really is by looking at its product.
When a flubby product is observed, you can at once approximate the existing scene.
The time it takes to achieve the product is also an estimation. A long time to achieve a small flubby product gives one a good idea of the existing scene.
This also estimates the amount of “noise” in an area.
Example: Post X is supposed to sort ruddy rods. There are no sorted ruddy rods ready. That’s an omitted action. The post has to be ordered to sort ruddy rods. That’s ordering someone to wear his hat which is altered sequence as he should have been wearing it already. The post must be a false terminal as it isn’t wearing its hat. The product so far is no sorted ruddy rods. You order them sorted. You get bent tangled ruddy rods furnished after a long time period filled with dev-t. Estimate of existing scene — psychotic and an awful long way from any ideal scene. Actual quality of product — an overt act.
When several org members are furnishing a poor individual product, the org becomes difficult to handle as the person in charge is operating as correction not as establishment and org product.
Wherever an org’s product is low in quantity and quality one must recognize that it contains several members who unconsciously furnish overt acts in the guise of post products and begin to straighten things out accordingly.
The road to sanity for such a person or org is a good grasp of organizing and products, making known the technology needed to produce a product, getting it properly done so that the person can then wear his hat.
If this still doesn’t occur, personal processing is necessary as the personnel may well be dramatizing overt acts (harmful acts) by turning out a bad product.
The final product of an org is the combined products of all the members of that org directed to accomplish the final products of that org.
Stupidity, lack of a worked out org bd, lack of recognition of what the final org products should be, lack of training, lack of hats, can produce poor final products. In an activity not doing well the poor final product or its lack of any product is the compound errors in subproducts. An org where the product is pretty bad or nonexistent contains many elements — posts — in it which have as their individual “post products” not products at all but overt (harmful) acts.
Pride of workmanship is pride in one’s own product.
Every post has some product. If the products of all posts in an activity are good and the product sequence is good then the final products of the org will be good.