Here is a breakdown of Dynamics 5 through 8. It can be used with the breakdown of the first four dynamics in HCOB Oct 17, AD 13, following the instructions of the HCOB of the same date.
1. Gardening.
2. Farming.
3. Wild plant life.
4. Growing things.
5. Plant life preservation.
6. Aquatic forms.
7. Algae and microorganisms.
8. Plant intelligence.
9. Useful plants.
10. Harmful plants.
11. Varieties of plants.
1. Pets.
2. Animal raising.
3. Wild animals.
4. Vivisection.
5. Useful animals.
6: Destructive animals.
7. Aquatic forms.
8. Insects.
9. Germs and bacteria.
10. Animal intelligence.
11. Varieties of animals.
1. Life forms.
2. Extinct life forms.
3. Unusual life forms.
4. Life cycles.
5. Bodies.
6. Organisms.
7. Growth.
8. Food.
9. Conservation.
10. Life on other planets.
1. The out-of-doors
2. Wildlife.
3. Mother nature.
4. Life energy or force.
5. Death.
6. Symbiosis.
7. Parasites.
8. Benefit mankind.
9. Dangerous to mankind.
10. Creation.
1. Biology.
2. Nature collecting.
3. Species.
4. Families.
5. Fossiles.
6. Zoos.
7. Horticulture.
8. Aquariums.
9. Cultures.
10. Biochemistry.
1. Coal and oil.
2. Carbon compounds.
3. The Carboniferous Era.
4. Organic and inorganic.
5. Chalk.
6. Fertilizer.
7. Wood and fiber products.
8. Furs, bone, ivory, leather, rubber products, etc.
9. Food and fabrics.
10. Other organic material.
1. The Darwinian theory.
2. The genetic entity.
3. Mutation.
4. Survival of the species.
5. Seeds.
6. Offspring.
7. Instinct.
8. Habit patterns.
9. Fertilization.
10. Propagation.
11. Adaptation.
1. Dominant species.
2. Prosurvival life forms.
3. Antisurvival life forms.
4. Antibiotics.
5. Sterilization.
6. Hunting.
7. Fishing.
8. Insect control.
9. Immunization.
10. Weed control.
11. Control of other life forms.
12. Poisonous life forms.
13. Narcotics and drugs.
14. Tea, coffee, tobacco.
15. Herbs.
16. Veterinaries.
1. Objects in everyday life.
2. Personal possessions.
3. Household objects and material.
4. Automobiles and machines.
5. Storage.
6. Living quarters.
7. Working quarters.
8. Objects used in hobbies, games and work.
9. Keepsakes.
10. Ornaments.
11. Junk.
12. Useless possessions.
13. Valuables.
14. Saving.
15. Money.
1. Valuable/useless matter.
2. Too much/too little mass.
3. Solids, liquids, gases.
4. The elements.
5. Atomic and molecular structure.
6. Chemicals.
7. Inert and active matter.
8. Organic and inorganic matter.
9. Minerals.
10. Particles.
1. Electricity.
2. Gas.
3. Light.
4. Electronics.
5. Motors and engines.
6. Heat and cooling.
7. Radiation.
8. The sun.
9. Body energy.
10. Animal energy.
11. Gravity and antigravity.
12. Magnetism.
13. Atomic power.
14. Electromagnetic power.
15. Sound.
1. Movement.
2. Attraction and repulsion.
3. Force.
4. Flows.
5. Suspended energy.
6. Kinetic energy.
7. Potentials.
8. Mental energy.
9. Life force.
10. Conservation of energy.
11. Wasted energy.
12. Utilization of energy.
13. Energy sources.
14. Waves.
1. Mock-ups.
2. Facsimiles.
3. Ridges.
4. Machinery.
5. Circuits.
6. Engrams.
7. Memory banks.
8. Fields.
9. Anchor points.
10. GPMs.
11. The time track.
12. Electrical body structure.
13. Biophysics.
1. Living area.
2. Working area.
3. Recreation area.
4. Visiting area.
5. Traveling area.
6. Own area.
7. Other people’s areas.
8. Safe areas.
9. Dangerous areas.
10. Area of communication.
1. Big and small space.
2. Good and bad space.
3. Enclosed and unenclosed space.
4. Outer and inner space.
5. Limited and unlimited space.
6. No space.
7. Occupying the same space.
1. Sleeping time period.
2. Working time period.
3. Resting time period.
4. Recreation time period.
5. Other time periods.
6. Utilized and wasted time.
7. Sense of time.
8. On time and tardiness.
9. Follows schedule.
10. Likes variety.
1. Long and short time.
2. Past, present, future.
3. Time measurement.
4. Control of time.
5. Good and bad time.
6. Beginning and end of time.
7. Ahead of and behind time.
1. Size.
2. Weight.
3. Color.
4. Texture.
5. Density.
6. Temperature.
7. Distance.
8. Compatibility.
9. Position.
10. Form.
11. Age.
12. Value.
13. Purpose.
14. Appearance.
15. Structure.
16. Design.
17. Quality.
18. Quantity.
19. Natural and unnatural states.
20. Adaptability.
1. Raw material.
2. Mechanization.
3. Craftsmanship.
4. Processing raw material.
5. Source of material.
6. Useful and nonuseful material.
7. Utilization of material.
8. Conservation of material.
9. Waste products.
10. Productivity.
11. Consumption.
12. Products.
13. Gadgets.
14. Necessities.
15. Luxuries.
16. Waste material.
17. War material.
1. Houses.
2. Buildings.
3. Monuments.
4. Public buildings.
5. Public property.
6. Thoroughfares.
7. Public places.
8. Factories, industries and commerce.
9. Cities and towns.
10. Rural areas.
11. Private property.
12. Land.
13. Ownership.
14. Havingness.
1. Automobiles.
2. Trucks and lorries.
3. Trains and railroads.
4. Boats and ships.
5. Aircraft.
6. Spaceships.
7. Carts, scooters and motorcycles.
8. Pipelines, industrial and domestic.
1. Telephone and telegraph.
2. Mail.
3. Wireless.
4. Books, pamphlets, circulars.
5. Posters, billboards and notices.
6. Symbols.
7. Aural.
8. Visual.
9. Tactile.
10. Extrasensory perception.
11. Emotion.
12. Other communication media.
1. Weather.
2. Wind.
3. Rain.
4. Storms.
5. Tides.
6. Ocean currents.
7. Floods.
8. Water power.
9. Earthquakes.
10. Volcanoes.
11. Heat.
12. Cold.
13. The sun.
14. Lightning.
15. Static electricity.
16. Snow.
17. Eruptions.
18. Forces of nature.
1. Islands.
2. Rivers.
3. Lakes.
4. Oceans.
5. Continents.
6. The Arctics.
7. The Tropics.
8. The Temperate Zones.
9. Mountains.
10. Valleys.
11. Desert.
12. Jungle.
13. Fertile lands.
14. Unfertile areas.
15. Natural resources.
16. The Earth.
17. The sky.
18. Under ground/above ground.
19. Under water/above water.
20. The wonders of nature.
1. The Earth.
2. The moon.
3. The sun.
4. The solar system.
5. Other planets.
6. Other stars.
7. The constellations.
8. The Milky Way.
9. The galaxy.
10. Other galaxies.
1. Heaven.
2. Hell.
3. Parallel time continuum.
4. Pc’s own universe.
5. Other’s own universe.
6. The physical universe.
7. The nonphysical universe.
8. The macrocosm.
9. The microcosm.
10. Time travel.
11. The 3 dimensions.
12. The 4th dimension.
13. Other dimensions.
14. The shadow world.
15. Purgatory.
16. After death.
17. Before birth.
18. Dream world.
19. Imagination.
1. The spirit.
2. The soul.
3. Astral bodies.
4. Ghosts.
5. Spooks.
6. Guardian angels.
7. Evil spirits.
8. Good spirits.
9. Life after death.
10. The spirit world.
11. Fairies.
12. The little people.
13. Strange beings.
1. Thetans.
2. Thought.
3. ARC.
4. Love.
5. Intuition.
6. Theta perceptics.
7. Sensing and feeling.
8. Truth.
9. Theta abilities.
10. Good luck.
11. The awareness of awareness unit.
12. Consciousness.
13. I (the pc).
14. Ego.
15. Man is basically good.
16. Theta communication.
17. Forces of good.
1. Entrapment.
2. Implants.
3. Hate.
4. Falsity.
5. Half-truth.
6. Alter-is.
7. Destruction.
8. Bad luck.
9. Man is an animal theory.
10. Bad intentions.
11. Forces of evil.
12. Punishment.
1. Love/hate.
2. Likes/dislikes.
3. Tolerate/not tolerate.
4. Closeness to others.
5. Comfortable distance from others.
6. Emotion.
7. Attitudes.
8. Tone Scale (all levels).
9. What is affinity.
10. High and low tone.
1. What’s real/unreal.
2. Agreements/disagreements.
3. Truth/untruth.
4. What’s really real.
5. Pc’s own reality.
6. Other’s realities.
7. Everybody’s reality.
8. Reality Scale (all levels).
9. What is reality.
1. Good and bad communication.
2. Dangers and rewards of comm.
3. Types of comm.
4. Can comm with.
5. Rather not comm with.
6. Likes to comm about.
7. Prefers to comm to.
8. ARC triangle.
9. Understanding.
1. Mediums.
2. Visitations.
3. The afterlife.
4. The land of the dead.
5. Good and bad spirits.
6. The living dead.
7. Other dimensions.
8. Spiritual universes.
1. Beauty.
2. Ugliness.
3. Harmony.
4. Dissonance.
5. Likes and dislikes.
6. Good and bad art.
7. Good and bad tastes.
8. Communication in art.
9. The artistic expression.
1. Codes.
2. Goodness.
3. Badness.
4. Personal beliefs.
5. Personal ethics.
6. Ethical behavior.
7. Creeds.
8. Honor.
9. Pride.
1. Personal philosophy.
2. Others’ philosophy.
3. Philosophers.
4. Teachings.
5. Studies.
6. Thought.
7. Philosophical writing.
8. Truth and untruth.
9. Personal beliefs.
10. Beliefs of others.
1. Music.
2. Visual arts.
3. Poetry.
4. Performing arts.
5. Theater/films.
6. Art in everyday life.
7. Art in other fields.
8. Natural art.
9. Art in nature.
10. Artists.
11. Works of art.
12. Self-expression.
1. In the home.
2. On the job.
3. Hobbies.
4. What has created.
5. Would like to create.
6. Creative abilities.
7. Good creation.
8. Bad creation.
1. Black magic.
2. White magic.
3. Witches.
4. Witch doctors.
5. Occultism.
6. Magicians.
7. Voodoo.
8. Curses.
9. Zombies.
10. Magical practices.
11. Magical rites.
1. Auditing.
2. Going Clear.
3. Going OT
4. Axioms of Dianetics and Scientology.
5. Becoming a Release.
6. Para-Scientology.
7. Getting better.
8. The Factors.
9. The Prelogics and Logics.
10. Codes and Scales.
11. Technology and procedure.
12. Parts of Scientology.
13. All of Scientology List One.
1. God.
2. Jehovah.
3. Infinity.
4. Nature.
5. The Creator.
6. Divinity.
7. Holiness.
8. The ultimate power.
9. The forces of good.
10. The life force.
11. Life.
12. Ultimate survival.
1. Gods.
2. Angels.
3. Archangels.
4. The Holy Trinity.
5. Christ.
6. The Holy Ghost.
7. Saints and prophets.
8. The Divine.
9. Devils.
10. Pagan gods.
1. Worship.
2. Praying.
3. Religious beliefs.
4. Religious practices.
5. Ritual.
6. Guidance.
7. Teachings.
8. Faith.
1. Christianity.
2. Buddhism.
3. Mohammedanism.
4. Other religions.
5. The True Faith.
6. Pagan religions.
7. Agnostics.
8. Atheists.
1. Churches.
2. Congregations.
3. Church activities.
4. Ministers/priests.
5. Religious leadership.
6. Religious followers.
7. Church organization and power.
8. Church-going.
9. Participation.
10. Holy men.
1. Mystery.
2. The unknown.
3. The unknowable.
4. Strange forces.
5. Powers of good and evil.
6. Mystics.
7. Mysterious phenomena.
1. The Antichrist.
2. The Devil.
3. Devil worship.
4. The Black Mass.
5. The black art.
6. Black magic.
7. Corrupt forces.
8. Blasphemy.
9. Evil.
1. Heaven.
2. Hell.
3. The underworld.
4. Purgatory.
5. The Saved.
6. The Damned.
7. Paradise.
8. The Chosen.
9. Reincarnation.
1. The Beginning.
2. The End.
3. The Creation.
4. The Factors.
5. Body of theta.
6. Survival and persistence.
7. Destruction.
8. Universal agreements.
9. Prime postulates.
1. The Veda.
2. The Dharma.
3. Eastern religious philosophy.
4. Western religious philosophy.
5. Religious philosophers.
6. Religious writings.
7. Church of Scientology.
8. Scientology teachings.
9. Ethics.
1. Codes and rules.
2. Beliefs.
3. Everyday activity.
4. Special activity.
5. Grace.
6. Sin.
7. Ritual.
8. Good practices.
9. Bad practices.